You spawn in an empty tile devoid of all monsters. When ready each player pays an action point to spawn a tile.
Once the tile is spawned the leader of the group (or the one with the laptop) describes the buildings and vehicles to the players.
Do not reveal what is inside the buildings or vehicles just the name and size of building.
At this point players with scouting have the chance to sneak into a building:
If players choose to enter the building pay 1 AP each to break in. Monsters of 1 type all attack together people entering the building.
Each player pays an action point and rolls for damage to target monster.
Once all players have rolled one player rolls for damage from monster. Rolling player is dealt that damage:
Rinse and repeat until the monster is dead or you are:
Once all monsters have been cleared from building:
If enemies are still alive on the tile lose 20 HP and 1 AP for sleeping in shifts:
If all players are passed out the monsters lose interest. You wake back up in the spawn point regenerated: